In Java, classes and objects are fundamental concepts of Object-Oriented Programming (OOP). A class is a blueprint for creating objects (instances), while an object is an instance of a class. Let's break down these concepts in more detail.
A class in Java is a template or blueprint for creating objects. It defines the data (attributes) and methods (functions) that can be applied to objects created from that class.
class ClassName { // Fields (attributes) type variableName; // Constructor public ClassName(type value) { this.variableName = value; } // Method public void methodName() { // Code to perform an action } }
In the example above, `ClassName` is the name of the class. Inside it, we define the attributes (fields) and methods that define the behavior of the objects of this class.
An object is a specific instance of a class. It is created from a class and has its own unique set of data. Each object can have different values for the same attributes defined in the class.
public class Main { public static void main(String[] args) { // Creating an object of the class Car Car myCar = new Car("Toyota", "Corolla", 2021); // Calling a method on the object myCar.displayDetails(); } }
// Define a Car class class Car { String brand; String model; int year; // Constructor to initialize the attributes public Car(String brand, String model, int year) { this.brand = brand; this.model = model; this.year = year; } // Method to display car details public void displayDetails() { System.out.println("Brand: " + brand); System.out.println("Model: " + model); System.out.println("Year: " + year); } } // Main class to test Car object public class Main { public static void main(String[] args) { // Creating an object of the Car class Car myCar = new Car("Toyota", "Corolla", 2021); // Calling the displayDetails method on the object myCar.displayDetails(); } }
In this example, the `Car` class is used to create an object `myCar` that represents a specific car. The `displayDetails()` method is used to print out the attributes of `myCar`.
Quick Tip:
To practice, try creating different classes like `Person`, `Student`, or `Book`, and instantiate objects with different values to explore the functionality of classes and objects.
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