Dijkstraβs Algorithm is used to find the shortest paths from a single source node to all other nodes in a weighted graph (with non-negative weights).
#include <stdio.h> #include <limits.h> #define V 5 // Number of vertices int minDistance(int dist[], int visited[]) { int min = INT_MAX, min_index; for (int v = 0; v < V; v++) if (!visited[v] && dist[v] <= min) min = dist[v], min_index = v; return min_index; } void dijkstra(int graph[V][V], int src) { int dist[V]; // Distance from source int visited[V]; // Visited vertices for (int i = 0; i < V; i++) dist[i] = INT_MAX, visited[i] = 0; dist[src] = 0; for (int count = 0; count < V - 1; count++) { int u = minDistance(dist, visited); visited[u] = 1; for (int v = 0; v < V; v++) if (!visited[v] && graph[u][v] && dist[u] != INT_MAX && dist[u] + graph[u][v] < dist[v]) dist[v] = dist[u] + graph[u][v]; } printf("Vertex\tDistance from Source\n"); for (int i = 0; i < V; i++) printf("%d \t\t %d\n", i, dist[i]); } int main() { int graph[V][V] = { {0, 9, 0, 0, 5}, {9, 0, 6, 0, 2}, {0, 6, 0, 4, 0}, {0, 0, 4, 0, 3}, {5, 2, 0, 3, 0} }; dijkstra(graph, 0); return 0; }
Vertex Distance from Source 0 0 1 7 2 13 3 8 4 5
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