Dijkstraโs Algorithm is used to find the shortest paths from a single source node to all other nodes in a weighted graph (with non-negative weights).
#include <stdio.h>
#include <limits.h>
#define V 5 // Number of vertices
int minDistance(int dist[], int visited[]) {
int min = INT_MAX, min_index;
for (int v = 0; v < V; v++)
if (!visited[v] && dist[v] <= min)
min = dist[v], min_index = v;
return min_index;
}
void dijkstra(int graph[V][V], int src) {
int dist[V]; // Distance from source
int visited[V]; // Visited vertices
for (int i = 0; i < V; i++)
dist[i] = INT_MAX, visited[i] = 0;
dist[src] = 0;
for (int count = 0; count < V - 1; count++) {
int u = minDistance(dist, visited);
visited[u] = 1;
for (int v = 0; v < V; v++)
if (!visited[v] && graph[u][v] && dist[u] != INT_MAX
&& dist[u] + graph[u][v] < dist[v])
dist[v] = dist[u] + graph[u][v];
}
printf("Vertex\tDistance from Source\n");
for (int i = 0; i < V; i++)
printf("%d \t\t %d\n", i, dist[i]);
}
int main() {
int graph[V][V] = {
{0, 9, 0, 0, 5},
{9, 0, 6, 0, 2},
{0, 6, 0, 4, 0},
{0, 0, 4, 0, 3},
{5, 2, 0, 3, 0}
};
dijkstra(graph, 0);
return 0;
}
Vertex Distance from Source 0 0 1 7 2 13 3 8 4 5
Help others discover Technorank Learning by sharing your honest experience.
Your support inspires us to keep building!